Midnight Evil

Righteous One goes Inactive

Yes you read it right, Nick “Righteous One - Rig” Morrision has gone inactive for the foreseeable future.

Rig is of course on of the founding members of [mEm] and will always be Evil but for the time being will be taking a step back while we await Valve to fix some of the key issuse within the game.

We would like to say a big thanks to Rig i know this wont be the last we see of him, but for now he will be missed within the evil camp.

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Microsoft to re-release the 3.0?

The New Microsoft InteliMouse 3.0
It would seem that after many years of begging from the gaming community we have finally got Microsoft to re-release the best gaming mouse ever…

Thats right, the IntelliMouse 3.0 is back and its black :D

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Deathmatch for Dollars

For a while now we here at Midnight Evil have been thinking about hosting a CS Source Deathmatch event with a nice big cash prize fund.

Now what we would like to know is just how many of you would be intrested in something like this? It would be around £5-10 to enter and the winner (highest fragger) would win the pot.

So thinking along them lines, if we got 20 people playing in the event there would be a £200 prize for the winner, not bad for a quick bit of fragging :D
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Competetive Maps Project

A few days ago aNgeldust from Insignia Cadre wrote a blog post on the cadred site about competitive CS: Source maps.

The idea steam rolled around the community and Source Junky’s own Junks took it apon himself to create a stipped down version on de_train (see screenshots attached to this post)

It would seem Junks work has been accepted by the community and both himself and aNgeldust have put out a request for more mappers to help strip the rest of the CS: Source maps.
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Boffy Departs for Uni

This weekend we confirmed that Boffy “Golden Bellend Graham” Hoffman will be going inactive from the Midnight Evil roster due to new work and university commitments.

Boffy has been a key member of the squad since the revival of the team back at the start of the year and we are all very sad to see him go inactive, but on the flip-size are very glad that he is looking out for his future.

We wish him look at university and with his new job and look forward to the day when he can come back and be evil with us again.

SteelPad QcK+ Review

After my review of the standard SteelPad QcK mousepad, SteelPad were intrested to see my thoughts of the QcK+ which they belived would be more up my street due to its monster size - and belive me it truely is a monster of a mousepad!

Now i was quite curious to see if anything else - apart from the increase in size - had been improved in the QcK+ from the standard QcK.

When i first looked at the QcK i found issuse with the thickness of the mousepad and also had a few issuse with the new MS Laser mice not working at all on it. You will be happy to know it seems they have fixed the issuses!

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Whatever next….

The AIMBLADE there calling it, I’m calling it the zimmer-frame from gamers, Just goes to show how far people will go to get that extra frag, this is really taking it to the next level, alot of cash to be made on gamers these days, I should make a “Gamer-Head”
sticks to edge of your desk and gives you oral pleasure whilst gaming. Anyhow check it out…

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Half-Life 2: Survivor

Not content on bringing a random Manga style version of CS to the arcades in the form of CS:Neo the crazy guys at Taito have developed a rather unique version of HL2.

How can HL2 be made unique i hear you say? Well instead of using the PC norm of a mouse and keyboard - Half-Life 2: Survivor uses two joy sticks and some foot pedals, which i can only assume are what are used to run and move?

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The Art Of Pre-Match Preparation

The Art Of Pre-Match Preparation

Define Preparation: the activity of putting or setting in order in advance of some act or purpose; a substance prepared according to a formula;he cognitive process of thinking about what you will do in the event of something happening;

We have all had that match where we put our hearts into the game and practice 5 hours a day all week to gain a win which ends up with a hard defeat.

At the end of the match, everyone has their own opinion what impacted the match - Were you out skilled or just unlucky? This frustration can ultimately make teams stronger as they accept the defeat together, or break a team where a member can’t take the loss.In this article I will describe some ideas which can be implemented BEFORE the match to help relieve some pressure during the match. They won’t guarantee the win of the match, but they will defiantly make you feel a lot more confident when playing.

This article has been developed after Midnight Evil suffered a loss against the Finnish Insignia Cadre in the CAL-E pre-seasons. We didn’t give them a match which we felt was worthy of playing against them, this defeat made us change the ways we prepared on our match days.

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